Deep Space Pack

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The cold expanses of Deep Space await advanced builders and experienced tourists on The Voxel Box.
Space Texture Pack Data Value Chart

Contents

Finalized Blocks

  • 5 / Plank - X-synthetic
    • This texture is shared by: 44.2 / Half-Step, 47 / Bookshelf (top facet only), 53 / Wood stair, 72 / Wood Plate, 85 / Fence
  • 7 / Bedrock - Bright White Paneling
  • 14 / Gold Ore - Metal Slats
  • 15 / Iron Ore - Metal Plating
  • 17.0 / Log - Bronze Tubing (top of this block is a corrugated metal)
    • Matches: see 42, 73
  • 20 / Reinforced Glass
  • 21 / Lapis Ore - Metal Plate, Red Mark
  • 22 / Lapis Lazuli - Metal Plate, Blue Mark
  • 23 / Dispenser - Materializer
  • 24 / Sandstone - Grilled Carbonite.
    • Matches: see 35.7, 49, 44.1
  • 25, 84 / Note Block, Jukebox - Vent & Console
  • 27, 28, 66 - AstroVox Particle Trail
  • 30 / Web - Green Energy Field
    • Make sure this block is well lit by 89 or 91!
  • 35.0 / Cloth - Standard Panel
  • 35.1 / Cloth - Standard Panel, Horizonal Grain
  • 35.2 / Cloth - Standard Panel, Vertical Grain
  • 35.3 / Cloth - Panel Seam, Horizontal Grain
  • 35.4 / Cloth - Panel Seam, Vertical Grain
  • 35.5 / Cloth - Exposed Circuitry
  • 35.6 / Cloth - Metal Joint
  • 35.7 / Cloth - Fine Grille, Vertical Grain
  • 35.8 / Cloth - Medium Grey Panel
  • 35.9 / Cloth - Red Panel
  • 35.10 / Cloth - Green Panel
  • 35.11 / Cloth - Blue Panel
  • 35.12 / Cloth - Orange Panel
  • 35.13 / Cloth - Hazard Stripe A
  • 35.14 / Cloth - Hazard Stripe B
  • 35.15 / Cloth - Anti-Matter
  • 41 / Gold - Bronze Plating
    • Matches: see 17.0, 73
  • 42 / Iron - Steel Plating
    • Matches: see 47, 48
  • 43 / Vented Paneling
    • Note: The vent is only displayed when a full half-block is used. You may use VoxelSniper to remove the venting from this block by ascribing a data value of 5, turning it into a square panel punch block that matches The Standard Panel 35.0 on the sides as well as the top. Use of this block works with the paintbrush, but do NOT use a Dooplicator on, or attempt to hold a 43.5 in your inventory or you may crash yourself out due to the invalid data value!).
  • 44.0 / Half-Step - Half-Panel
  • 44.1 / Half-Sandstone - Dark Synthetic Half-Step
    • Matches: see 24, 49
  • 44.2 / Half-Wood - X-Synthetic Half-Step
    • Matches: see 5
  • 45 / Brick - Punch Panel
  • 47 / Bookshelf - Steel Tubing, Vertical Grain
    • Matches: see 42, 48
  • 48 / Mossy Cobble - Steel Tubing, Horizontal Grain
    • Matches: see 42, 47
  • 49 / Dark Synthetic
    • Matches: see 24, 35.7
  • 50 / Lamp Bulb
  • 52 / Mob Spawner / Tedstone Field.
  • 54 / Chest - Storage w/ Frosted, Backlit glass (unfinished)
  • 56 / Diamond Ore / Diamond-Cut Plating
  • 57 / Diamond / Solar Panel
  • 58 / Workbench / Console Surface
  • 61-62 / Furnace / Reactor
  • 65 / Ladder
  • 69 / Lever
    • The texture for the fulcrum comes from 4 / Cobble
  • 73 / Redstone Ore - Bronze Tubing
    • Matches: see 17.0, 41
  • 75-76 / Redstone Torch - Green LEDs
  • 83 / Reeds - Purple Energy Field
    • Make sure this block is well lit by 89 or 91!
  • 86,91 / Screens
    • The tops of these blocks match the Standard Panel (35.0) and can be used to obscure or create hidden light sources. The sides also make a good joint / punch panel for the grained Standard Paneling (35.1, 35.2)
  • 89 - Glowstone / Refined Glowstone
  • 324 / Wood Door / Glass Door
    • Use the paintbrush to create super-thin energy fields!
  • 330 / Iron Door / Tech Door
    • Use the two halves of the door to get a Porthole or hatch via paintbrush!
  • 356 / Diode

Deep Space Paintings

  • 0 - Green Text (1x1)
  • 1 - Blue Keypad (1x1)
  • 2 - Orange Keypad (1x1)
  • 3 - Targeting Array (1x1)
  • 4 - Red Display (1x1)
  • 5 - Red Arrow (points right) (1x1)
  • 6 - Blue Arrow (points left) (1x1)
  • 7 - Green Graph Display with Text (2x1)
  • 8 - Orange Graph Display with Text (2x1)
  • 9 - Small Storage Unit (2x1)
  • 10 - *TBA* (2x1)
  • 11 - *TBA* (2x1)
  • 12 - Small Hatch (1x2)
  • 13 - Blue Keypad (Long) (1x2)
  • 14 - Bronzed Industrial Panel (2x2)
  • 15 - Large Hatch (2x2)
  • 16 - Flux Capacitor (2x2)
  • 17 - *TBA* (2x2)
  • 18 - Scan Display (2x2)
  • 19 - Exposed Circuitry (2x4)
  • 20 - Deep Scan (4x4)
  • 21 - StarMap (4x4)
  • 22 - Planetscape (4x4)
  • 23 - Large Storage Unit (3x4)
  • 24 - Infrared Scan (3x4)

Unfinished Blocks

[GOD] ALL ARCHITECHTS SHOULD USE THE FOLLOWING MATERIALS ONLY SPARINGLY, AS THEY MAY CHANGE SIGNIFICANTLY BEFORE THEY ARE FINALIZED

  • 1 - Stone
  • 3 - Dirt, rusty in color
  • 4 - Cobble, used for rocky terrain
  • 12 / Sand
  • 13 / Gravel / Rock wastes
  • 16 / Coal Ore - Tedstone Deposits
  • 17.1 / Pine Log - Alien tree, style A
  • 17.2 / Birch Log - Alien tree, style B
  • 19 - Sponge / Small Craters
  • 46 / TNT - Explosive Pack
  • 82 / Clay - Red Surface
  • 87 / Netherrack - Endurium
  • 88 / Soul Sand - Sinkhole Crater

Pack Tracker

Changes: June 30, 2011

Patch 1.7 Compatible

  • Added pistons and shears.
  • lang/en_us.lang file updated with specific names for Deep Space blocks.
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