The Voxel Box

The Voxel Box dedicates itself to providing the most dynamic creative play experience that Minecraft can offer. Four thematic Texture Packs provide a wide berth for the imaginations of our talented players.
A cinematic featureing just a few of the amazing creations built on The Voxel Box during the Pangea era. The video, made by Voxel Box member Mexxy, was featured at the Yogscast panel at Minecon, which was held in Las Vegas, NV in November 2011.
The staff and players enjoy playing other games using Minecraft only as a medium!
Guests, tourists and prospective members are always welcome on The Voxel Box.



The Voxel Box is a community-driven creative play server that consistently pushes the limits of what the Minecraft client and server can deliver to builders and to players. Over the past year and a half, it's blossomed into a place where some very talented people have built some of the most impressive Minecraft-related structures, software and concepts.

Play Concept

  • The Voxel Box is primarily a free-build / creative server.
    • Players do not need to do any mining or monster fighting, and it's nearly impossible to die.
    • There is no server economy: you are precisely as rich as you are in creativity and spirit.
  • The Voxel Box does not charge to play on the server, but challenges its members to be better artists and better people.
  • English is the primary language used on The Voxel Box, but our members span all four corners of the globe.

The main thrust of Voxel-Play is toward art, architecture, community critique and storytelling. Most members make their mark on our worlds of Holocene and Facet by building in-game structures, towns and mechanical features. Other members contribute with custom artwork, building assistance with other architects' grand visions, or by programming amazing new building tools for the other server members to use and enjoy.

Creative Development

Our creative and development team is made up of an international group of server box operators, plugin programmers, community managers, artists, and architects who are always looking for new and better ways to be a funnel through which our players can focus their expression creatively and positively, and to and explore the boundaries of what's possible to offer within the limits of multiplayer creative online play.

Joining the Community

After reading the Rules and the Terms of Service, you can begin your VoxelJourney by joining The Voxel Box (you must first accept the Terms of Service). If your application is accepted, you will be able to tour Holocene and Facet for yourself, meet some of our players, and access the Guest Zones on the server to do building and continue toward membership if so inclines. You will get to know some of the amazing tools and custom software available to you that is unique to The Voxel Box.

Before you connect, you will want to install The VoxelModPack, or at least our Official Voxel Box Texture Packs. Your first time on The Voxel Box can be overwhelming, so remember to keep our FAQ handy for easy answers.

To apply for the greylist, please visit:

The Story So Far

By Minecraft standards, the community that would be The Voxel Box has been around pretty much since the first multiplayer eras of the game.

New Grumpton Era

The Citadel contains some of the oldest living SMP Minecraft buildings out there.

New Grumpton USA, the server was a whitelist-only creative server common to it's time. After the survival game was released, administrators and moderators were able to spawn materials, but had to make monetary donations to get this rank - the few other members asked for their materials or mined them out of the ground. The Citadel began it's construction on a giant ice plane, and was the first mega-project of the server, with Featherblade as lead architect. The Citadel was taken from map to map, until it finally settled onto a tiny piece of ground about 400x400 blocks.

For a time, all work went into The Citadel, and resources were mined out vanilla-style. The classic houses found in The Citadel are mostly from these days as a Role Playing server, and goods were stored in vaults at the bank.

The server's management team disintegrated and it seemed like all might be lost. Entire cities were demolished, and ridgedog took the reins as server host and box administrator, and the first of the VoxelPlugins was born: VoxelSniper was introduced as easy in-game editing tools, and the donation-for-admin system was abolished for good. It was suggested that more land should be available, and The Citadel was moved again...

Rise of the Voxel

Our various guest areas have seen the birth of some beloved and completely unique build concepts. Take "Bennie the wind-surfing Roman" here, for example.

The "Public Day" system was soon abandoned in favor of a permanent "Guest Area" that would allow builders to join and explore at any time, but not be able to modify the main "showcase" map. An in-house plugin called VoxelGuest continues to define the stipulations of this important part of our server's open-door culture.

Access to the server was granted to "guests" regularly on "Public Weekend"s, where prospective members could build whatever they wanted, and those most impressive projects' architechts became whitelisted. Przerwap released FlyRidgeFly, the very first first flight plugin to exist for Minecraft SMP under the hey0 mod that allowed players to fly without difficult or unstable client modifications.

New administrative staff joined the team and a push was made away from survival game culture and toward a return to a purely creative mode of gameplay that emphasized artistic community, pedagogy and critical thinking. The first official Texture Pack was developed, standardizing the look and feel of the Voxel Box's world, and transforming the unneeded ore blocks into new materials like marble, copper and alternate woods.

A Year of Life in Pangea

The World of Pangea is covered in some truly magnificent Cities.
Deep Space is one of the completely original locales offered on The Voxel Box.

In response the small borders of the old map, a new terrain was generated just before biomes were added to Minecraft. New server hardware was purchased to allow for the most intensive in-game world editing Minecraft had ever known. Generated by literally walking to the ends of the earth, the world that become Pangea was the product of refining terraforming with the "OCEANATOR 5000" (a then-new VoxelSniper addition). The four greatest cities of the previous map, Citadel, Sealth, Halcion and several miscellaneous builds that would become the heart of Aerios and Lehmann Airfield were used as initial settlements in the new world.

Now running the bukkit server software, new community members brought plugin wonders like the Dooplicator which rendered the need for item spawning and infinite chests obsolete, and these gifts were released to other servers. The arrival of the first The VoxelModPack allowed players to easiliy install and manage useful creative tools like flight and sun control into their Minecraft client.

Our members' in-game creations, texture packs, plugin software and modpack began to be prominently displayed on sites like Worth1000, the Minecraft Wiki, Minecraft Forums, Planet Minecraft, Reddit, and Youtube.

Six months into the Pangea project, the increasingly high-profile nature of the server caused staff to change change the guest area from The Daro peninsula to the five-times-larger Quercas island. A grey-list application process was developed and the "member-helper" role created to better facilitate community and improve pedagogical practice among the server's newest members.

As the initial real estate filled up with cities, the Lemuria Lowlands and Chocobo Islands brought two new continents to the surface of Pangea with larger overhead for building tall structures while preserving the look of Minecraft generated terain, and allowed the server's talented roster of VoxelSniper users to develop new and exciting terraforming tools and techniques. The Deep Space World opened a new way to think about blocks and building in Minecraft, further setting our apart from the average Minecraft server. This "Minecraft-in-space" concept was further developed by ridgedog & co. into the wildly successful Deep Space Turtle Chase single-player adventure map.

Pangea is now covered in over one-hundred established Cities with an extensive Travel network and even VoxelGod has forgotten more secrets held within its borders than anyone will ever know.

The New Worlds

Our suite of custom VoxelPlugins let us create landscapes that allow for better use of the Minecraft height-map, creating extraordinarily dynamic scenery.
The Organix Pack is used to create wonders.
The use of VoxelSniper allows for a fluid merge between buildings and landscape.
The Palceon Texture Pack is made specifically for creative building

On January 1st, 2012 The Voxel Box left the great lands of Pangea and settled on the new worlds of Holocene and Facet. Improving on the Pangea Pack, the Palceon Pack was released. Builders could now, better than ever, express their visions and utilize all of Minecraft's blocks more than ever before. The Modern Pack and Organix Pack were also released, allowing builders to release their creativity in ways not yet experimented with by the Minecraft community. The new worlds brought with them a host of new "curated regions"; at last, players would be able to organize their towns and cities into themed areas ready to showcase on Open Server Days.

The reinstatement of Helpers, a system from Pangea, brought together a new way for Members to work with Guests, and created much-needed organization to the way that Guest reviews worked. The Builder rank was also reinstated, to further help the incoming guests to the server.

A host of new Curators were introduced throughout the year all the way into October in order to manage existing regions as well as the new regions of Msk, Tanviir, and The Damon Isles.

As of March 10th 2012, After over two years of running The Voxel Box from his own home, Ridgedog handed over the reigns of The VoxelBox to the second-in-command, Cisco. Cisco now hosts everything VoxelBox related, including the forums, the website and this wiki!


In 2012, Ridgedog and three fellow Admins brought The Voxel Box into regular publicity by attending Minecon 2012. Along with this, The Voxel Box was invited to help participate in the Minecraft Marathon, where over $42,000 was raised and contributed to the Childs Play Foundation (More info about the charity can be found here)

For support, use our ticketing system

Other inquiries can be sent to:

Donate to The Voxel Box! YAY If you play regularly on the server, consider donating!

If you're seeing this, the VoxelModPack is running successfully and you have unlocked the suite of features available to you, including VoxelFlight, Chat Bubbles, VoxelBoards, and more! Enjoy your stay on The Voxel Box, and be sure to explore, tour, and build! If you have questions, check the VoxelWiki. If you can't find your answers, contact a helper, curator, or admin.